Since we started, we've known we wanted to do public bugtracking since users deserve to see what problems exist and deserve an outlet to voice problems, but we've been trying to figure out how far we want to take this. After much deliberation, we have decided that not only will we be making our bugtracker public, we're publicizing our milestone/task system. In this way, you can see everything going on and see how our development is progressing.
We feel that starting a relationship with our customers is important to produce better games. We want you to play an integral part in our production process and give us input. If you want to see something in a game, let us know and we'll certainly keep it in mind.
We've launched this today. Take a look and let us know what you think.
Game on,
- Cody Brocious
Thursday, October 2, 2008
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